two invigorating albums to let go of the screens

Being disconnected from the network due to an outage or lack of network coverage… Switching off, living without a phone or video games, is that possible today? Two comic strips, one playful, the other touching, answer yes. To read to ages 9 and up.


A seaside resort, as soon as autumn comes, it’s sad to die for. Leisure facilities deserted, bar curtains drawn, waves too cold. The teenagers drag their school spleens across the deserted beach or under bus stops. By scrolling on their smartphone, secretly smoking cigarettes, sending selfies and other “likes” on the networks. Except for Gabriel, white curly hair and a stooped figure, who no longer has a mobile phone and no mum, drowned a few years ago. Perfect target for high school bullies. Then lightning struck the relay antenna: no internet, no network, no television for two weeks. The catastrophe.

In “Moon”, Cyrille Pomès sketches teenagers obsessed with their image and their reflections on the networks.  Until the day when...

In “Moon”, Cyrille Pomès sketches teenagers obsessed with their image and their reflections on the networks. Until the day when…

ed. Rue de Sevres

After the great the son of Ursari, Cyrille Pomès looks again at the world of youth, no longer through the itinerary of a migrant, but through the observation of a group of standard Western children obsessed with their image and representation on social networks. He takes the time to chew her up, understanding her complex relationships and her need to break away from abandoned parents. What makes his approach to harassment and his cyber version seem so genuine and believable: no need to make tons of it, Cyrille Pomès’ characters exist, speak the truth, just touch. Set in beautiful, highly cinematic settings, under the threat of the storm, a gentle, almost solar story is born that many teenagers can find themselves in. An enchanted clip, without a smartphone or tomorrow.
right Moon, by Cyrille Pomès, ed. Rue de Sèvres, 160 pp., €18. From 13 years.

game au vert

In an indefinite but probably not too distant future, young Daniel lives with his two mothers in a vast and ultra-connected megalopolis. His greatest passion: video games. When the holidays come and Daniel is forced to spend them with his grandparents, fear grows. Because far away from the city, in the middle of the forest and above all without internet or screen! Luckily, a local little girl his own age will introduce him to the joys of outdoor play, hikes and treasure hunts, and DIY kites, not without difficulty and thanks to the complicity of a strange “wolf queen”.

“Game au vert” by Damián and Esteban Hernández: when the joys of nature triumph over virtual reality.

Ed. bamboo

On a well-worn topic, the youngest’s addiction to screens and their alienation from nature, the Barcelona screenwriter Damián draws a smiling and positive comic strip for all viewers. So we watch the anxious, naive and rather painful Daniel, who transforms page by page, discovering the delicious taste of the berries picked in the forest, the freshness of the streams, the wild animals in their habitat. Virtual reality experiences are gradually being forgotten in favor of adventure in real life. The designer Esteban Hernández breathes a lot of personality into this contemporary album thanks to a sharp and very elastic line, very successful cartoon faces and a skillful play with the contours and the thickness of the forms. Who reminds young readers that nature can bring so much excitement and joy, if not much more, than any online game?
q play au vert, by Damián and Esteban Hernández, ed. Bamboo, 80 pages, €15.90. From 9 years.

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